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Start your zombies! 7D2D Alpha 16 final release is out

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    Start your zombies! 7D2D Alpha 16 final release is out

    Hey Survivalists,

    Alpha 16 is out and is by far the largest content update we have ever done. So without further ado lets get ready to rumble!

    Official Alpha 16 Release Notes

    A big thanks to all of you who participated in the experimental phase. Fixes since B129 have been added to the official release notes.

    Cheers Richard

    As always TFP is interested in all constructive criticism and feedback, but what we're really looking for in this thread are the following:
    Show stopping game play bugs (Hopefully with reproduction steps)
    Crashes (Try and get reproduction steps and post your output_log.txt files - usually found here: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\output_log.txt - directly in your forum post. Note: You will find all output_logs time stamped there, even from old games. You can also attach your zipped up crash dump file too.)
    Chunk Generation Bugs. People please give us the coordinates of where they were in the world when they run into a chunk generation error plus the game seed. Copy and pasting the error alone and the output log is not sufficient to help with a fix.
    Additionally, you can post balance and feedback in the current Dev diary.

    We don't want incompatibility bugs with alpha 15.2 or any past experimental builds so please remember to start a new game with Alpha 16.0 Stable. IF YOU HAVE MODDED THE GAME IN ANY WAY PLEASE DON'T SUBMIT A BUG REPORT.

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